motiveloan
I want to start this blog post by saying that I don’t have a lot of money to put into my blog. I’m not sure to what degree you can tell that if you look at my blog, but I don’t have any large sums of money to be using for a blog.
Motivation is an important part of the game, since, without motivation, the team wouldn’t be able to put in the effort to complete their goals. For instance, a player that wants to complete a quest that involves making a bunch of enemies move slowly so that it is very easy to spot them, would be much more likely to take the time to build some motivation.
But, there is the more obvious motivation, which is that I want to be an evil person for a long time. I do want to make more money and I want to be rich, so I make lots of enemies move slowly so that my enemies are not at all easy to see. I also want to have lots of money, so I can buy lots of great weapons and all sorts of cool stuff. All of this combined makes me a much better player.
There’s no doubt that an evil player would be a lot more likely to have a lot of money. That would mean that they’d want to be nice to everyone and be a great player. But a “rich and good” player is just as likely as not to be evil in some people’s eyes. Also, for a lot of people, evil isn’t a particularly attractive option.
I’m currently in the process of playing a game, and I have a motive for doing it. I want to get rich and have lots of money. But not only that, I want to beat every single person in this game. I would like to do this with a purpose, and I don’t understand why my motive is bad and a bad choice. I’m a very rational guy, and I want to do what I think is right.
Your motives for doing what you think is right are completely up to you. I can tell you that you are wrong 99% of the time.
Your motives are your own. You can think of them as “reasons to live,” as opposed to “reasons to not die.” There’s a difference. Thinking of your motives as reasons to live is like trying to get your child to eat when they aren’t hungry. They’re not bad choices. They’re just not bad choices.
I am not trying to give you a reason to live. I am just trying to get you to think about how you feel about it. You are wrong 99% of the time, which is what I would like to hear. However, you are very good at making excuses for your actions so it seems that your feelings about life are not bad.
Our goal is to get to eight Visionaries and put them to bed. The game has become a much more focused and violent game, and we are making our way through a very dangerous and dark world. When we start to see things we dont like, we try to correct them. We don’t feel bad about it. It’s the same as trying to get your child to eat when they arent hungry. It is not bad.
The game is very fast paced and action packed. The first person to kill a Visionary can claim the island for themselves, which is nice. The island is a very dangerous place and we are constantly fighting to get away from things that are not welcome. There is a lot of action and fighting and a lot of death. But when you are playing a game where you are constantly killing people, you do wonder how people who are not on Deathloop can still play the game.